Status Update #14 - I guess status updates are kind of pointless now :P
20 days ago
– Tue, Jun 23, 2020 at 12:51:58 AM
Hello everyone! First off I just want to say a huge thank you to all the great feedback I've received for Baldi's Basics Plus! Lots of positive and constructive feedback which has already helped me make some great improvements to the game. I'm super excited for what's to come, and I hope all of you are too! Oh, also I released version 0.1.2 last Friday, so make sure you download that if you haven't!
With that said, time for another status update... Sort of.
I sat down to start writing this status update, but I quickly realized that at this point that would be kind of pointless. The purpose of status updates was to let you all know how the game was coming along, but now that it's out, there isn't really any point in me telling you what's going on when I can just release updates and let you all experience the new stuff for yourselves! All the new stuff that I would have talked about in this status update for example, like challenge maps, the new lighting system, etc., has already been released.
With this in mind, there probably won't be any more status updates. I'll continue to discuss game updates and upcoming features of course, but I'll probably begin doing it primarily via devlogs on Steam, Itch.io, and Game Jolt. I'll continue announcing major updates here though just so you all are kept up-to-date.
Of course, I'll still continue to post updates regarding Kickstarter stuff as necessary, such as the big box edition and the digital goodies, and I guess now is as good a time as any to go over the details on those!
As I mentioned in the last update, the digital goodies will release soon, and will grow with the game. What I mean by this is that there won't be a ton of stuff available at first, but as the game gets more content I'll add more stuff to the digital goodies as well. It will start with a desktop background or two, a few MIDI files, and maybe a couple other random things. As I'm able though, I'll add a lot more to it. More desktop backgrounds, more MIDIs/MP3s, more random things, etc. I definitely want to make sure the digital goodies end up worthwhile to those who paid extra for them, even if it does take a bit longer than I would have liked. In particular, the digital manual likely won't be available until the game is out of or about to leave early access.
Big Box Edition
I said this before in a few places, but I want to make this clear: I probably will not be able to get big boxes made and shipped out until after the game is finished and out of early access. I want to make sure that what is burned onto the CDs is as close to the final product as possible, and I also want the big box artwork and manual to properly reflect the final version of the game. I'm not sure when the game will be finished, but no matter how long it takes I'll make sure the wait for the big box is worth it. If anyone is concerned with how long things are taking for the big box version to ship out though, I'll be happy to refund and cancel your pre-order/pledge if you want. Just know that while I do plan on making the standard big boxes available for pre-order again once I'm close to producing them, the limited edition will never be sold ever again.
Well, that's about it for now I think. Thanks again everyone! I'm not sure when I'll post an update here next, but I do want to post an update to the game's devlog pages soon regarding my plans for the rest of the game's development cycle. Not sure when that will be, so keep an eye out for it!
THE GAME IS OUT RIGHT NOW!
about 1 month ago
– Fri, Jun 12, 2020 at 01:35:32 AM
It's finally released!
I'm super excited that you all can finally play the game! Of course, there's still a lot of work left for me to do to make this game as good as possible, but I'm definitely happy to have reached this milestone. I couldn't have done it without all your help, so once again, thank you all so much!
All codes should have been sent out by now. If you were supposed to get a code, but can't find it, please message me and I'll work it out. Remember, please check your spam folder! Also, if you didn't get an email specifically about the code, you can use your survey link to find your code as well. Finally, if you haven't filled out your survey, you won't be able to get your code until you do. I can't give you a code if you haven't selected the platform you want it on in your survey yet!
To those of you who did not back a tier to receive a download of the game, here are the store links:
Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
The digital goodies will be coming soon! I've been so busy working on the game I haven't had time to put anything together yet. The digital goodies will launch with a handful of fun things, and continue to grow along with the game.
The next status update
The next status update will *also* be coming soon, but of course, everything I'd cover can now be experienced for yourself!
That's it for now, just wanted to post a small update celebrating the game's launch! Thanks again everyone!
To those who pre-ordered through BackerKit - I'm charging cards soon, and codes will be sent out on June 12!
about 1 month ago
– Wed, Jun 03, 2020 at 09:42:14 PM
Hello, this message is specifically for those who pre-ordered Baldi's Basics Plus through BackerKit. If you backed the Kickstarter during the initial campaign in August 2018, you have already paid for your pledge and can ignore this update.
I'm posting this update just to let you all know that I will be charging cards soon! Anyone who pre-ordered the game with a debit or credit card has not actually paid yet. If you pre-ordered with PayPal, then you have already paid and you won't receive any more charges.
Once I charge cards, you'll receive an email confirming if the charge was successful or not. If not, you'll be able to update your payment information.
Everyone who's payment is successful and who pre-ordered a digital download of Baldi's Basics Plus will receive a download code for the game on June 12 when the early access begins. Digital goodies will be released shortly after that, and anyone who pre-ordered those will receive a download code for them at that time. The big box is still a ways off, and I'll post an update specifically about those in the coming weeks.
If you have any questions, please email me at the address found here: https://www.basicallygames.com/contact.html That is the easiest way to contact me. Please don't use BackerKit's support unless you have a question specifically about BackerKit. I have to say that as much as I appreciate their service, their support is less than stellar in my experience. In particular, over the past few months I have a had a few angry emails from people who were not getting any proper answers or help from BackerKit, and for some reason BackerKit didn't forward their emails to me until they got angry. If you've been struggling with BackerKit's customer service at all, please just email me directly and I'll try my best to help.
Also, I'll be posting the status update I promised last month shortly, sorry for the small delay on that.
Thank you all for your support!
Locking survey answers soon!
about 1 month ago
– Wed, Jun 03, 2020 at 04:36:49 PM
This post is for backers only. Please visit Kickstarter.com and log in to read.
New Trailer, Release Date Announced, and Survey Reminder!
2 months ago
– Mon, May 11, 2020 at 06:18:16 PM
Hey everyone, I hope you're all doing well! I've got some big news today, but first...
Reminder: Surveys are *only* for Kickstarter backers! If you pre-ordered the game through BackerKit, you will not receive a survey and don't need to do anything!
About 24% of Kickstarter backers have not filled out their survey yet. If you haven't filled it out yet, please try to do so soon! I will not be able to fulfill your rewards properly if your survey is not completed!
With the game's release nearing, it's important that all Kickstarter backers have filled out their surveys. I can't send out download codes to people who haven't selected a platform yet, I can't put your name in the credits if you haven't given me a name yet, etc. If you've been waiting to fill it out, now's the time! I'm not going to be locking answers down quite yet, but I'll have to do it soon. If you can't find the email with the survey link anywhere, please message me on Kickstarter and request help! And again, if you pre-ordered the game through BackerKit, and didn't pledge through Kickstarter during the original campaign period in 2018, you won't receive a survey as you filled out all necessary info when making your purchase. If you're unsure though, just message me!
anyways, now for what you're all here for...
Baldi's Basics Plus enters early access on June 12, 2020!
The game also now has pages on Steam and Game Jolt as well as Itch.io!
Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Alongside the release date, I've also released a new trailer:
There may be a few new things you can find in it... Some time later this month, I'll post a status update going into more detail on some of the stuff you can see in the trailer as well as some things that aren't shown.
One final, less positive note, I unfortunately won't be able to get the new field trip finished for the Kickstarter Exclusive Demo. I'm really sorry to any of you who were looking forward to that update. The field trip will, of course, eventually be added to Baldi's Basics Plus, but due to time constraints I realized I won't be able to get it finished in time to be able to add it to the demo (And of course, once BB+ is out, there will be no need to update the demo). Every time I go to make a field trip I forget just how much longer they can take to complete compared to pretty much all other elements in the game, as they require more unique code, textures, models, audio, etc. than anything else. With the release date nearing I've just had higher priority stuff to work on. I hope you all understand.
With all that said, stay safe, fill out your surveys, and get ready for Baldi's Basics Plus! Thanks everyone!